Straight Poker Straight Poker is played with a standard 52-card deck with anywhere from 2 to 14 players; the ideal number of players is 7 or 8. Aces are high and there are no high or low ranking suits. Jokers are often used as wild cards. The Straight is the fifth best possible hand in the poker hand ranking system. The Flush ranks directly above it, with the best flush being ace-high. Its fifth-place ranking still makes it a formidable hand to beat on the river in Hold’em. There are a few hands that rank beneath a Straight. Both players make the same straight, 5-high. It doesn’t matter who holds what card in the holecards, unless one of you had a 6 in the hand that supercedes the “common straight”. On a side note, when Ace is used in the 5-high street, it’s nokination is 1 and is actually lower than 2. An ace can be counted as low, so 5-4-3-2-A is a straight flush, but its top card is the five, not the ace, so it is the lowest type of straight flush. The highest type of straight flush, A-K-Q-J-10 of a suit, is known as a Royal Flush. The cards in a straight flush cannot 'turn the corner': 4-3-2-A-K is not valid.Broadway - An ace high straight, AKQJT.
An ace high straight is nicknamed “Broadway,” and is also sometimes referred to as “Main Street.” This term can be used to describe an ace high straight made in any game, but it is most commonly used in the discussion and analysis of Omaha games.
In an Omaha game, players are typically dealt a four card starting hand. Omaha is a flop game, which means community cards are used. These community cards consist of a three card flop, followed by a turn card and a river card. Players are required to form their best five card hand by using exactly two cards from their four card starting hand and exactly three cards from the community cards on the board. The game can be played either as a high-lo game or as a high only game, and may be either Limit or Pot-Limit (or occasionally No-Limit).
Given that in an Omaha game, each player has nine cards from which to form his hand, both made hands and draws tend to run very big. It is not uncommon for more than one player to make a full house on the same hand, and four of a kind is much more common than it is in a Hold’em or Stud Game. Despite this fact, much of Omaha strategy and game theory revolves around the straight draw. This is especially true for Pot-Limit play and the high only version of the game. There are several reasons for this.
What Is A Straight Poker
In a Hold’em game, the object is of the game is to make a hand that is likely to be stronger than those of your opponents. It is nice to make the nuts, but most of the time it is not necessary to win the pot. Sometimes you will make the nuts and end up losing to a player who outdraws you, but this is the exception rather than the rule. Omaha is different. If you make a habit of drawing to non-nut hands, you will get crushed. In fact, many nut draws that you would be happy to take in a Hold’em game should be thrown away in Omaha. One reason for this is because in an Omaha game, you are in danger of being freerolled against.
In an Omaha game, it is not uncommon for multiple players to hold or draw at the same nut straight. If you hold the nut straight but do not have any outs to make a bigger hand, like a flush, a full house, or a higher straight, your opponent who also holds the nut straight may be freerolling against you. This means that even if you hold the nuts, you may be in grave danger. If you are playing Pot-Limit, getting freerolled can cost you your entire stack. Your concern about getting freerolled shouldn’t start when you make the nuts. It’s also a consideration for your hand selection and your draw selection.
When you play Hold'em, your straight draws usually have either four or eight outs. In Omaha, four and eight out straight draws are considered weak. Having a four card hand allows you to “wrap” around straight draws, by covering a run of cards. If a card that falls within your wrap hits the board, you will have made a straight. In Omaha, a wrap on an ace high straight draw is called a “Broadway Wrap.” If you held A ♠ K ♠ T♣ 9♣, and the flop was Q♣ J♠ 6♦, you would have flopped a Broadway wrap with two back door flush draws. You can see how well this hand would fare against an eight out straight draw, for example T♠ 9♦ 7♣ 7♥. It is the possibility for huge wraps, which can have a better probability of hitting than missing, that make straight draws so powerful in Omaha. Imagine that you held Q♥ J♥ 8♠ 7♣, and the flop came T♣ 9♦ 5♠. You would have flopped a twenty card wrap with two cards to come. In this situation, you make a straight with any K– Q–J –8 -7-6. This is a huge draw.
Straight draws play such a prominent role in Omaha games, not only because of the sheer power they possess, but also because they often can be a favorite in situations where large pots are built. This is especially true for Pot-Limit play, where drawing hands have enormous value. The classic example of a straight draw being a favorite in a big pot situation would be when you have a full wrap against a dry top set on the flop.
Another reason straight draws can win big pots is because they are almost always present, and can be difficult to read and defend against. In Pot-Limit play, when a flush draw appears on the flop, or the board pairs, it can kill the action. The nut flush draw is a very powerful draw to flop, and players are wary about putting money in the pot when there is a distinct possibility it is out there. Players are also wary of the nut full house when the board pairs. But the straight wrap is almost always present. You only need to have two cards within two ranks of each other on the board to produce the possibility for a strong wrap. For example imagine that the board contains an 8 and a 6. If a player held T-9-5-7, they would have an extremely strong straight draw. Even a four card gap on the board can produce a nine card wrap. So long as the board does not pair and the flush draw is not made, the straight draw is powerful and ever present.
Usage: I Made Broadway, 13 Card Broadway Wrap, 16 Card Broadway Wrap
Previous Poker Term: Bring-In
Next Poker Term: Brush
In this article, you will find:
- Playing and rank
Playing and rank
Straight Poker is played with a standard 52-card deck with anywhere from 2 to 14 players; the ideal number of players is 7 or 8. Aces are high and there are no high or low ranking suits. Jokers are often used as wild cards.
The object of Poker is to form the cards into “structures.” The structures consist of card combinations of two or more cards of one rank or sequences of cards of the same suit. Unibet video slots real money.
Jokers, as wild cards, can also be designated “the bug.” This means that the Joker is wild, but with limitations. It can be used as an Ace or it can be used as a card of any suit or rank needed to make a Flush or a Straight.
In Straight Poker each player is dealt five cards. (Five cards are also dealt in Five-Card Stud and Draw Poker while seven cards are dealt in Seven-Card Stud.) The object of any Poker game is to take the cards you are dealt and make them into the best possible card combination in an effort to beat the other players.
In Straight Poker you must make the best of the cards you are dealt with no chance of improving them. (Draw Poker allows you to exchange cards and therefore make the betting a little more interesting.) Straight Poker is a game of luck and—if you're clever enough—a game that involves a good deal of bluffing, in the hope of fooling the other players into thinking you have a better hand than you actually do.
Ace High Straight
It's in the Cards
Poker face refers to keeping a straight face no matter what cards you hold in your hand. You don't want to tip off your opponents to either a good hand or a bad hand.
Succeeding at a good bluff can depend on the quality of your poker face. If your hand is a Royal Flush, you don't want your opponents to know that. If your hand is atrocious, but you want to stay in the game, you can try smirking a little throughout the betting process to fool other players into thinking you have a good hand. Bluffing relies heavily on your poker face.
Rank and File
Here are the ranking orders of card combinations:
- Five of a Kind: Four cards of same rank plus a wild card—the highest possible hand. Example: four Kings plus a Joker.
- Straight Flush: Five cards in a sequence in the same suit. This is the best hand you can have without a wild card (the best “natural” hand). Example: 7-8-9-10-J in the same suit. Note: Aces can be high or low, but do not wrap around—meaning you can have A-K-Q-J-10, or A-2-3-4-5, but you cannot have K-A-2-3-4. An Ace high straight (A-K-Q-J-10) is called Royal Flush and it is the highest natural hand you can have.
- Four of a Kind: Four cards of one rank, plus any fifth card of any rank or suit. Example: 4-4-4-4-8.
- Full House: Three of a Kind and a Pair. Example: Q-Q-Q-3-3. If there are two Full Houses on the table, you have to look at the cards as three of a kind. So if you have Q-Q-Q-3-3 and your opponent has J-J-J-2-2, your hand wins because your Three of a Kind (the three Queens) is higher than you opponent's Three of a Kind (the three Jacks). If you both have three Queens, you have to look at the Pairs to determine the winner. In the example I've given, if your hands both had three Queens, you would still win because a pair of 3s is higher than a pair of 2s.
- Flush: All cards of the same suit. Example: K-A-7-J-2 of one suit. In the case of a tie, you would have to use the rule for High Card to determine the winner.
- Straight: Five cards in ranking order, but not of the same suit. Example: 2-3-4-5-6 of different suits. Aces can be high or low, but cannot wrap around (K-A-2-3-4). In a tie, the Straight with the highest cards wins. If the cards are the same, you would split the winnings.
- Three of a Kind: Three cards of equal rank plus any other two cards of different ranks. Example: Q-Q-Q-4-5. (If the last two cards were the same, it would count as a Full House.) In a tie, the highest ranking Three of a Kind wins. So if you have Q-Q-Q-4-5 and your opponent has J-J-J-2-3, you win. If the cards are of equal value (this would only apply in wild card situations), use the High Card rules to determine the winner.
- Two Pair: Two pairs of equal rank plus any fifth card. Example: 2-2-4-4-6. In a tie situation, the highest ranking pairs win. If the cards have the same value, use the High Card rule to determine the winner.
- One Pair: Two cards of the same rank plus any other three cards that do not combine with the other two to form any other hands listed here. Example: Q-Q-7-6-4 (you would refer to this hand as a “Pair of Queens”).
- High Card (also called “No Pair”): This is the lowest ranking hand, but is used as a tie-breaker. It consists of five cards that do not make up any particular combination of cards listed here.
The cards are shuffled by any player and cut by the player to the shuffler's right. The person who shuffles the cards then deals the cards face-up (starting with the person on his or her left). This preliminary dealer keeps dealing until a Jack turns up. The person who receives the Jack becomes the first game dealer. The cards are then reshuffled—by any player—and should be shuffled at least three times. The player on the dealer's right cuts the cards. The cards are then dealt, face-down, one at a time to each player, starting on the dealer's left. Each player is dealt five cards.