Flyordie Backgammon

Backgammon 5 points 7,272 matches. Curling 0 points 13 matches. Last seen: Since. Backgammon requires you to move your checkers after a roll of two dice. The number of dots on each die dictate your options. For example, if you roll a five and a one, you must move a checker five points forward, and a second checker one point forward.

247 Backgammon offers the best backgammon game online. Play with an artificially intellegent opponent or play with a friend with Pass & Play! 247 Backgammon has games in five difficulites, ranging from easy to expert! You'll be sure to find a difficulty you feel comfortable playing, whether you are a beginner or seasoned backgammon player. Options only on 247 Backgammon include doubling cube, highlights, match points, and chip color! This backgammon site even remembers your preferences every time you come back so you'll be set to play immediately! The gameplay on 247 Backgammon is seamless and you'll quickly become addicted to the beautiful artwork and perfect puzzle game.

Backgammon is a popular ancient board game. It is played with two players (lucky you, we have a computer player to enjoy!). The object of backgammon is to move all your checkers around the board in a clockwise motion and ultimately bear off the checkers from the board. The first player to remove all their checkers is the winner.

Alternate turns with your opponent moving checkers toward your home in the upper right hand quadrant of the backgammon board. Move checkers by rolling the dice. The numbers on the dice refer to how many spaces you may move with one or more checkers. Highlights show you where the checkers can possibly move. If you roll doubles, you get to move each die twice, concluding in four moves for that turn. You may move your checkers onto any Point so long as it is occupied by your checkers, is empty, or has 1 opponent checker. You may not move your checkers onto a Point with two or more opponent checkers. If you land on a Point with one opponent checker, you knock the opponent's checker off the board and send it back to the beginning. The opponent must now roll and move into an empty spot in your home territory to get that checker back into gameplay. They may not move any other checkers until that knocked off checker is returned. Beware though! Leaving your checkers open with only one on a point leaves them open to be knocked off by your opponent as well!

Flyordie Backgammon

Once you move all your checkers into the upper right quadrant (in the single player backgammon game), you may start bearing off. This means you can place your checkers into the slot on the right, removing them from the board. Whoever manages to do this first wins!

One to three points can be awarded during the backgammon game dependant on where the loser's checkers are on the board when the winner wins. If the losing player has not borne off any of their checkers by the time the winner has won, the winner will achieve 2 points, and is known as losing a gammon. If the losing player has not borne off any of their checkers and has checkers in the opponent's home board (lower right quadrant) or are still knocked off, the winner scores three points, which is known as losing a backgammon. The winner is awarded one point (most common) if the opponent has started to bear off their checkers and/or has all of their checkers out of the winner's home territory.

The doubling cube is a fun option for players who are seasoned backgammon aficionados. Turn this option on or off in the menu at the start of the game. It is a marker, instead of a die. At any time during gameplay a player may before his/her turn propose the game be played for twice the current stake (beginning at 2). The opponent must either accept th doubled stake or resign to defeat immediately (thus ending the game). The option to redouble belongs exclusively to the player who accepted the double. Technically, the game can be doubled up to 64 times the score, but it rarely goes beyond 4. If the 'double' is declined, the doubler wins however many points the doubling cube is showing (1 x doubling cube). If the game is played, the resulting score will then be multiplied by the doubling cube number. This little die adds a lot of fun strategy to the game. We recommend trying it on for size!

  • Fortify your checkers in backgammon by ensuring all remain in stacks of two or more at all times.
  • Knock opponent backgammon checkers off as much as possible.
  • Build up your home territory with two checkers + in each spot. This makes it more difficult for the opponent to roll to get back into the game after being knocked off.
  • Feeling fiesty? Intentionally leave some checkers back to try and knock the opponent off the board as they make a run for their home territory!

DISCLAIMER: The games on this website are using PLAY (fake) money. No payouts will be awarded, there are no 'winnings', as all games represented by 247 Games LLC are free to play. Play strictly for fun. Football you bet.

Forums » Backgammon
Replies: 10 Pages: 1 Most recent reply posted by: joerg_w (Sep 11, 2020 6:58 PM)
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Replies: 10 Pages: 1
Posts: 1
Registered: Aug, 2020
Backgammon Posted: Sep 11, 2020 6:58 PM
Hello and good evening.
I've been playing backgammon for a few days now. I know the rules of the original When I go and play a person. In the last few days I have had a problem with the fact that if you can't move any other way, the dice always fall for the opponent in such a way that he drops exactly the number on the dice that the opponent needs to 'catch' one or two stones. Sometimes I think it can't be a coincidence. has one of you already noticed that
Sincerely, Joerg

go dude
Posts: 1
Registered: May, 2019
Re: Backgammon Posted: Sep 27, 2020 11:38 PM
Yes. That is one of my biggest complaints. So frustrating.

Cerna Peti 11
Posts: 57
Registered: Dec, 2009
Re: Backgammon Posted: Sep 28, 2020 5:44 PM
Yes, this is done on purpose to make the game more exciting. A few years ago it even said on the website that the dice were being manipulated because of it.

Posts: 13
Registered: Oct, 2019
Re: Backgammon Posted: Sep 29, 2020 4:13 PM
Flyordie have too much dices in the most games.
10 or more is normal in a game.
Also i had opponents they start with 6 dices in raw what is exceptionel unreel. They should fix this topics but they do nothing and the most player agree with but is not the reel game as we know. Also i find doubel at the end when the opponennt is in big advantage destroy the games because you are forced to resign!
All the games should played to the end thats my opinion.

Posts: 1
Registered: Nov, 2019
Re: Backgammon Posted: Oct 15, 2020 11:37 AM
all players know this problem and of course the makers know the problem too but nobody is interested to make the game better.
There are days you will never win a game and it doesn´t matter who your opponent is.
I really have never played a badly programmed game!
Yours didi

Posts: 13
Registered: Oct, 2019
Re: Backgammon Posted: Oct 21, 2020 7:02 PM
Here is nothing reel,if you complain or make a suggestion this moderators ignore you and also they delete or dont
allow negative posts about fake games,too much dices and fake server.
You win maybe 6-7 games and than you loose double sometimes in raw without any chance to win.
A lot of people cames down from 500-600 to 200 like amateurs because of this topics so its common.
Maybe abonnents are in advance.
But from this website, nobody want to solve the topics!

Posts: 5
Registered: Jul, 2020
Re: Backgammon Posted: Oct 22, 2020 3:19 AM
Hi Joerg,
I also find this frustrating. If this is set up to provide closer games that would make it more frustrating. I understand there is luck within the game however providing opponents better odd's would be cheating.

Posts: 3
Registered: May, 2018
Re: Backgammon Posted: Oct 22, 2020 6:10 PM
Same, my win % on here after 1000s of games is over 50% but I've learnt that when I get to a rating of 300 or 400 I will end up back on zero no matter how or who I play.
Sometimes it's embarrassing to win because the dice are so loaded, at other times even when you are in a very, very strong position, you still know for certain that somehow or other you will lose.
Tend to find that if you create a very good position early on in a game then all of a sudden 3 or 4 'quite unlikely dice combinations will switch the whole thing and you lose and it does seem as if some kind of 'excitement' factor has been figured in.
Have played 100s of opponents in UK & Turkey for 30 years and no comments on here are going to change my opinion that the dice on here are not random.

Posts: 3
Registered: Sep, 2015
Re: Backgammon Posted: Nov 11, 2020 8:34 AM
of course They are no random: it's an Internet game so a program. Random can't be program because it's mathematical and random isn't mathematical

Posts: 16
Registered: Nov, 2020
Re: Backgammon Posted: Nov 11, 2020 11:50 AM
Well, this is interesting. If all this is true, how come there are people with 800+ points in rating?

Posts: 2
Registered: Aug, 2018
Re: Backgammon Posted: Nov 15, 2020 6:07 PM
ah hooooooooooooooooooo

Replies: 10 Pages: 1

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